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Andreas Palfinger is a New York based designer and artist, focusing on virtual architecture and scenography in digital spaces.
He embraces critical and speculative approaches, articulated in time-based media, CGI, AR and VR.
Recent projects include co-creating a VR fashion show, teaching architects and designers new methods to create organic-parametric geometry, and writing, directing and producing an anti-utopian shortfilm in Unreal Engine – with special focus on worldbuilding and digital set design.
Andreas studies architecture at Pratt Institute (NYC), and previously studied at the University of Applied Art Vienna and Bauhaus University Weimar.
He got honored internationally, among others at the Art Directors Club of Europe Awards, the International Design Awards, the Red Dot Awards and the New York International Film Awards.